MAXIMILIEN

Psychological Horror video game novel

You are Maximilien Cornwell.
Something is wrong with the city.
Something is wrong with you.
A psychological horror interactive novel.
500 passages. 8 endings.
A city that remembers your choices.

You are Maximilien Cornwell.

Something is wrong with the city.

Something is wrong with you.

A psychological horror video game novel.

500 passages.

8 endings.

A city that remembers your choices...

AN INVESTIGATION YOU CAN'T PUT DOWN...

MAXIMILIEN is a literary horror novel you play.
Set in 1920s Boston during a series of unsolved murders, it follows a psychology student whose grip on reality— and on the investigation — begins to slip.

Four days.
Eight possible endings.
A sanity system that changes what you see.
A map of Boston you can actually navigate.
1,755 story states that remember every choice.

This is not a text game.
It is a psychological experience built like a novel, played like an investigation, and designed to bereplayed until you find the truth.

The investigation begins October 4, 2026.

LITERARY WRITING

Dense, atmospheric prose in the tradition of Lovecraft, Poe, and the French roman noir. Every passage is written to be read, not just navigated.

REAL INVESTIGATION MECHANICS

Interactive Novel Inventory, clues, intuitions, a hand-drawn map of 1920s Boston. The investigation is systemic, not cosmetic, as it should be in a good psychological horror video game novel.

PSYCHOLOGICAL HORROR THAT WORKS

The horror in MAXIMILIEN is not gore — it is perception, dissociation, guilt, and the growing suspicion that somethingis wrong with you specifically. The sanity system makes this mechanical : it alters your choices, your text, your reality.

MEANINGFUL REPLAYABILITY

Four major routes through the story. Eight conditional endings. Routes that cross and reconnect. Different truths depending on which version of events reaches you.

PREMIUM PRODUCTION

Original score. Ambient soundscapes. Illustrations. Custom UI. Interactive map. Built on Twine / SugarCube —but you won't feel the engine.

Psychological Horror video game novel

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MAXIMILIEN
A Psychological Horror Interactive Novel

Coming October 4, 2026 on Steam

Windows · Linux · Android (November 2026)

English · Français

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Created by Yohan Dupuy© 2026 — All rights reserved